

Your base speed increases by … Name Ability Size Source. Felis were originally awakened cats, but now they have bred into their own race. Satyrs appear for the first time as a playable race in 5 th Edition D&D. But Mythic Odysseys of Theros adds some races that are inspired by Classical Mythology. Not too much changed from the Volo’s Edition of the triton if you’re familiar with that race, then it’d probably be easier for a GM to accept the default, rather than this Theros equivalent. This 22-page supplement features: This 22-page supplement features: Standard Racial Traits for playing a merfolk, 2 playable subraces, and 6 alternate racial traits to customize your character for this unique play experience Vampire Race for D&D 5e. Also distinguishing them from humans were the gills slits … D&D 5e - Fanmade underwater Playable Races - Kuo-Toa Kuo-toa are usually evil, but it has to be said that it's not entirely their fault, as they have been driven from their original homes, confined to the Underdark and hunted or enslaved by other races. The race is introduced in Volo's Guide to Monsters as a playable character race. For more information on the sea folk race in general, see The Nereids. Here are some quick summaries of each subclass, which will give a bit of insight to the theme, generalized game mechanics, and the likely play style to expect. An amphibious humanoid capable of thriving in a variety of classes and environs.
#Planeshift dnd 5e free#
18, 2020 D&D 5e - fanmade acquatic races - Merfolk To not be confused with the same creature from the Planeshift: Ixalan free supplement (which, I understand, comes from a Magic: the Gathering's setting, as Ravnica), this fanmade race covers the D&D Merfolk. Merfolk are a race of aquatic humanoids that live underwater. Sometimes we will ask you to fill in an application form. Being denizens of the sea, Triton in 5e have traits that reflect the brutal existence beneath the waves. post 149175265286 photoset_iframe dnd-5e-homebrew tumblr_oc4me1dguS1ukgbqc 0 false. All the races in Planeshift: Ixalan might not speak Common. Aasimar with a Charisma of at least 10 may cast daylight as a spell-like ability with a caster level equal to their character level once per day. Stats for dolphins, giant sea turtles, stingrays, and electric eels are included. Their arrogance and pride would be evident. This 22-page supplement features: Standard Racial Traits for playing a merfolk, 2 playable subraces, and 6 alternate racial traits to customize your character for this unique play experience.
#Planeshift dnd 5e for free#
The Selkies playable race is now available for FREE download at the Dungeon Masters Guild! Merrow shouldn't even deserve to live, anymore, with how they act." When autocomplete results are available use up and down arrows to review and enter to select.

Let's explore the Pixie as foe and as a playable race! Found in Volo's Guide to Monsters. A Triton, an aquatic humanoid, is a playable race in Volo’s Guide to Monsters. A half-vampire, half-mortal man becomes a protector of the mortal race, while slaying evil vampires. When using these rules, the merfolk, human, vampire, orc, and goblin subraces presented therein do not speak common, and neither does the new-to-that-material siren race. A creature so transported must find its own way back to your current plane of existence.Centaur 5e. If the creature fails this save, it is transported to a random location on the plane of existence you specify. On a hit, the creature must make a Charisma saving throw. Choose a creature within your reach and make a melee spell attack against it. You can use this spell to banish an unwilling creature to another plane. If the teleportation circle is too small to hold all the creatures you transported, they appear in the closest unoccupied spaces next to the circle. If you are trying to reach the City of Brass, for example, you might arrive in its Street of Steel, before its Gate of Ashes, or looking at the city from across the Sea of Fire, at the GM’s discretion.Īlternatively, if you know the sigil sequence of a teleportation circle on another plane of existence, this spell can take you to that circle.

You can specify a target destination in general terms, such as the City of Brass on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. Components:V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence)
