
And while the flying does require quite a few additional keys even if you're using one of these monster joysticks, it's more on the action side than simulation, too. The trading also isn't that complex (see above), no need to write down long lists of available and asked for goods by hand. Once you decide to leave, things get tougher, but at least you'll have a little more experience then. At the beginning, you're restricted to a single solar system which, as it turns out, is to your own advantage: It's a very calm environment with little hostility in which you can take first steps, try everything out and earn a little by trading. Even after finishing this 'campaign', you can of course continue to play for as long as you like. Especially since some of the missions are a little more on the tricky side. Still, it's a nice change from the otherwise randomized tasks. Basically, the story just takes you from one person who gives you pre-scripted missions to the next.

It can be triggered at any time by visiting the right planet / person, and it involves a strange alien artifact which you come by. If all that is too much freedom, there's a story in the game, too. These stock models can then be equipped with lots of different options to accomodate the player's wishes.
WING COMMANDER PRIVATEER GEMINI GOLD FREE
For a truly safe passage through space, there are three civilian crafts (remember, you're not with the military in this game) you can buy on the free market: the Orion (described as 'a tank' in the manual), the Galaxy (a large merchant ship) and the Centurion (a medium fighter). Even new guns, cargo space upgrades and such can only take it that far. You're starting the game with a second-hand model which is hardly state-of-art anymore.
WING COMMANDER PRIVATEER GEMINI GOLD UPGRADE
What is all that money for? You can buy better ships and upgrade them with new equipment. Speaking of pirates, you're also free to go their way, too – smuggling illegal drugs can be highly profitable, but harbours the risk of running into patrols, of course.

These have a wide range: the Merchant Guild might ask you to transport something or escort one of their members while the Mercenary Guild might offer you money for patrolling a sector or killing some pirates. Of course, there are many more goods, and not everything is as obvious as this example. For that, there's a rough scheme of planetary classes: agricultural planets have a cheap surplus of food, which, in turn, is desperately asked for at mining planets. Buy goods on one planet and sell them on another. Instead, Privateer tries to go along the lines of Elite: You can freely fly around and earn money whichever way you want. In fact, there isn't even the branching, but still fixed scheme of flying mission after mission. This isn't exactly frontier (although one outer edge does go towards Kilrathi space), which means compared to the 'main line' Wing Commander games, everything is a little calmer. In Privateer, you take over the role of a (choke) privateer based in the Gemini sector of the Wing Commander universe. Also, what should I describe it for – everybody already knows it! Then again, maybe not really everybody. What can I write about such an immensely popular game which hasn't already been said. Views: 45475 Screenshots Review by Mr Creosote () Theme: Business / Flight / Pirates / Science Fiction / War and 35: Pirate General Notes.Alternate Titles: Wing Commander: Privateer.and 33: GEMINI SECTOR: AN OVERVIEW By Lieut.and 31: Running up to Kane's quarters, I ne.and 29: My room's dull grayness stood in st.and 27: with your life, but is only way to.and 25: THE FRONTIERSMAN: INTERVIEW WITH A.and 21: Autopilot You can shorten the actua.and 19: Other Cockpit Commands Jumps To tra.and 15: Radar Every cockpit features a circ.and 13: Cockpit Gauges Speed In the cockpit.

and 11: OPTIONS SCREEN The Options Screen i.and 9: PERSONAL COMPUTER The Personal Comp.and 7: Combat Getting Work In the center o.and 5: Trade This puts you in the main con.56 Scanners, Shield Generators, Tractor Beam, Turrets. 55 ECM Packages, Engine Upgrades, Jump Drive, Nav Maps, Repair Droid. 32 Clarke, Fariss, Humboldt, Potter Base Types. 18 Inertial Targeting and Tracking System (ITTS).
